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Yugioh » Dark Beginnings 2


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Solemn Judgment
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN073 | Card Rules: Rulings powered by The Netrep API. 'Solemn Judgment' cannot negate a Special Summon if it results from the activated effect of a monster card, like 'Mystic Tomato', 'Light and Darkness Dragon', 'Van'Dalgyon the Dark Dragon Lord', 'Marauding Captain', 'Lonefire Blossom', etc. 'Solemn Judgment' can negate the Special Summon of a monster that is Special Summoned through its own inherent Special Summon effect that does not start a Chain, like 'Cyber Dragon', 'The Fiend Megacyber', 'Dark Necrofear', 'Dark Armed Dragon', 'Judgment Dragon', 'Gladiator Beast Gyzarus', 'Elemental Hero Storm Neos', etc. You cannot negate the Special Summon of a monster after it is Special Summoned with a Spell or Trap Card, but you can use 'Solemn Judgment' to negate the activation of the Spell or Trap Card. If halving your Life Points results in a fraction, your Life Points are rounded up. 'Solemn Judgment' does not target the card it will destroy. [Re: Blast with Chain] When this card is negated by 'Solemn Judgment' or '7 Tools of the Bandit', this card is negated and destroyed and the effect does NOT activate. [Re: Card of Safe Return] If the Special Summon is negated with 'Horn of Heaven' or 'Solemn Judgment' you do not get to draw a card. [Re: Creeping Doom Manta] You can negate the Normal Summon of this monsters with 'Horn of Heaven' or 'Solemn Judgment'. (In which case the Normal Summon failed and the effect of the monster is not applied.) [Re: Curse of Royal] You can use Curse of Royal against cards like 'Magic Jammer', 'Seven Tools of the Bandit', 'Solemn Judgment', 'Curse of Royal', 'Mystical Space Typhoon', 'Dust Tornado', 'Magic Drain', 'Riryoku Field', 'Judgment of Anubis', etc. [Re: Cyber Dragon] You can negate the Special Summon of 'Cyber Dragon' with 'Royal Oppression', 'Solemn Judgment', or 'Horn of Heaven'. [Re: Dark Magic Curtain] If you Normal Summon, Flip Summon, or Special Summon a monster and the monster's Summon is negated (by 'Horn of Heaven', 'Solemn Judgment', etc.), you still cannot activate 'Dark Magic Curtain' during the same turn. [Re: Dark Necrofear] If the Special Summoning of 'Dark Necrofear' is negated and 'Dark Necrofear' is destroyed by the effect of 'Solemn Judgment' or 'Horn of Heaven', it will become an Equip Spell Card during the End Phase. [Re: Destiny Board] The placing of a Spirit Message on the field by the effect of 'Destiny Board' cannot be negated with 'Magic Jammer', 'Magic Drain', 'Solemn Judgment', etc. [Re: Eagle Eye] You can negate the Normal Summon of this monsters with 'Horn of Heaven' or 'Solemn Judgment'. (In which case the Normal Summon failed and the effect of the monster is not applied.) [Re: Electric Snake] If the summoning of 'Electric Snake' is negated by 'Solemn Judgment', etc. its effect is not activated, as it is not considered to have gone directly from your hand to the Graveyard. [Re: Embodiment of Apophis] You can negate the activation of 'Embodiment of Apophis' by chaining 'Solemn Judgment' or '7 Tools of the Bandit' or 'Royal Oppression', but you cannot use these against it once it is a monster. [Re: Evil Hero Infernal Prodigy] If the Tribute Summon is negated (with 'Solemn Judgment', etc.), 'Evil Hero Infernal Prodigy's' effect does not activate during the End Phase. [Re: Fairy Guardian] Spell Cards that are eligible for this card's effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent's card effects and Spell Cards negated and destroyed by an opponent's 'Magic Jammer', 'Solemn Judgment', 'Horus the Black Flame Dragon LV8', etc. It also includes Spell Cards discarded from your hand by your opponent's card effect, like 'Delinquent Duo' or 'Confiscation' and Spell Cards sent from your Deck to Graveyard by your opponent's 'Needle Worm', 'Don Zaloog', 'Vampire Lord', etc. [Re: Fire Sorcerer] Removing 2 cards from your hand is part of the resolution of this card's Flip Effect, not part of the cost. So if its Flip Summon is negated by 'Solemn Judgment' you do not remove any cards from your hand. [Re: Granadora] When 'Granadora''s Summon is negated and it is destroyed, by 'Solemn Judgment' or 'Horn of Heaven', the owner of 'Granadora' takes the damage. [Re: Invasion of Flames] You can negate the Normal Summon of this monsters with 'Horn of Heaven' or 'Solemn Judgment'. (In which case the Normal Summon failed and the effect of the monster is not applied.) [Re: Jinzo] When 'Jinzo' is Tribute Summoned, cards like 'Trap Hole' and 'Torrential Tribute' cannot be activated because 'Jinzo's' Continuous Effect is applied when it is Summoned, but you can negate its Summon with 'Solemn Judgment', 'Horn of Heaven', etc. [Re: Lady Assailant of Flames] Removing 3 cards from the top of your Deck is part of the resolution of this card's Flip Effect, not part of the cost. So if its Flip Summon is negated by 'Solemn Judgment' you do not remove any cards from the top of your Deck. [Re: Minar] If the summoning of 'Minar' is negated by 'Solemn Judgment', etc. its effect is not activated, as it is not considered to have gone directly from your hand to the Graveyard. [Re: Pharaoh's Treasure] You cannot activate 'Seven Tools of the Bandit' or 'Solemn Judgment' when 'Pharaoh's Treasure' is drawn. [Re: Royal Oppression] There are basically 2 ways to Special Summon a monster. The first way is with a Spell Card like 'Monster Reborn', a Trap Card like 'Call of the Haunted', or an Effect Monster like 'Magical Scientist'. The second way is built in to the monster, and Special Summons it without activating an effect, such as 'Black Luster Soldier - Envoy of the Beginning' or 'Dark Necrofear'. 'Royal Oppression' can negate both of these types of Special Summon. In the first case, you chain the activation of 'Royal Oppression''s effect to the activation of the Spell, Trap, or Monster Card's effect, and negate the effect. In the second case, right before the monster is Special Summoned, you can activate the effect of 'Royal Oppression' to negate the Special Summon (the same procedure that you use for 'Horn of Heaven' or 'Solemn Judgment'). [Re: Sacred Phoenix of Nephthys] If 'Sacred Phoenix of Nephthys' is Summoned (except by its effect), and the Summon is negated by 'Horn of Heaven', it is Special Summoned during your next Standby Phase because it was destroyed by a card effect. When it is Special Summoned by its own effect, 'Horn of Heaven' or 'Solemn Judgment' cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in 'this is how you Summon this monster' effect. [Re: Sangan] If the Summon of this card is negated with 'Horn of Heaven' or 'Solemn Judgment' you do not get its effect. [Re: Skull Knight #2] If the Tribute Summon of a Fiend-Type monster is negated by 'Solemn Judgment' or 'Horn of Heaven', the effect of 'Skull Knight #2' will not activate. [Re: Soul Exchange] If the activation of your 'Soul Exchange' is negated (by 'Solemn Judgment', etc.), you may conduct your Battle Phase. If only the effect of 'Soul Exchange' is negated (by 'Imperial Order', etc.), you may not conduct your Battle Phase. [Re: Tactical Espionage Expert] You can negate the Normal Summon of this monsters with 'Horn of Heaven' or 'Solemn Judgment'. (In which case the Normal Summon failed and the effect of the monster is not applied.) [Re: Tyrant Dragon] When you Summon 'Tyrant Dragon' the opponent can activate 'Solemn Judgment' or 'Horn of Heaven' to negate the Summon. [Re: Vampire Lord] If you Summon 'Vampire Lord' (except by its effect) and he is destroyed by your opponent's 'Horn of Heaven' or 'Solemn Judgment', 'Vampire Lord' will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect 'Horn of Heaven' or 'Solemn Judgment' cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in 'this is how you Summon this monster' effect. [Re: Witch of the Black Forest] If the Summon of this card is negated with 'Horn of Heaven' or 'Solemn Judgment' you do not get its effect. [Re: Zolga] When a Tribute Summon using 'Zolga' is negated by 'Solemn Judgment', you don't increase your Life Points. | Card Type: Counter Trap | Level: | Monster Type: | Passcode: 41420027 | Rarity: Super Rare | Set: Dark Beginnings 2
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Royal Decree
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN106 | Card Rules: Rulings powered by The Netrep API. [Re: Amplifier] You cannot activate a card that would cause an infinite loop because its effect cannot resolve completely. Example #1: You activate 'Snatch Steal' targeting your opponent's 'Jinzo'. You then equip 'Jinzo' with 'Amplifier'. You cannot activate 'Imperial Order' because it cannot resolve completely (it would negate 'Snatch Steal', returning 'Jinzo' to your opponent, which would negate 'Imperial Order' so 'Snatch Steal' would re-activate). If you activate 'Imperial Order' by mistake in such a situation, flip it face-down again. Example #2: you control 'Jinzo' equipped with 'Amplifier' and 'Skill Drain'. Your opponent cannot activate 'Royal Decree'. [Re: Call of the Haunted] If 'Royal Decree' is activated after 'Call of the Haunted' has resolved, and later 'Royal Decree' is destroyed, 'Call of the Haunted' continues to target the Special Summoned monster. [Re: Destiny Board] If 'Jinzo' or 'Royal Decree' is on the field, 'Destiny Board's effect will be negated and you cannot place a Spirit Message on the field. Also if one of the Spirit Messages or 'Destiny Board' is destroyed while 'Jinzo' or 'Royal Decree' is on the field, the others will NOT be destroyed. If 'Jinzo' is destroyed in the End Phase you may activate 'Destiny Board''s effect afterwards. [Re: Double Snare] You can destroy 'Jinzo', 'Royal Decree', 'Tyrant Dragon', 'Sorcerer of Dark Magic', 'Fiend Skull Dragon', and 'The Dragon's Bead' with this card's effect. [Re: Embodiment of Apophis] vs. 'Jinzo': If 'Emodiment of Apophis' is a monster, and 'Jinzo' or 'Royal Decree' is played, 'Embodiment of Apophis' cannot remain as a monster and is placed face-up in the Spell & Trap Card Zone, where it remains on the field meaninglessly (even if 'Jinzo' leaves play later). If 'Royal Decree' is chained to the activation of 'Embodiment of Apophis', the effect of 'Embodiment of Apophis' is negated and it remains on the field in the Spell & Trap Card Zone meaninglessly. [Re: Nightmare Wheel] The effect of 'Nightmare Wheel' will be negated by 'Royal Decree', so you can attack or change the battle position of the monster. Also, if 'Royal Decree' is active, and the monster is removed from the field, 'Nightmare Wheel' remains on the field meaninglessly because its text that would destroy it is negated. If 'Royal Decree' is later destroyed, the effects of 'Nightmare Wheel' are not applied (such as the 500 damage) if there is no monster being targeted by 'Nightmare Wheel'. [Re: Ninjitsu Art of Decoy] If 'Ninjitsu Art of Decoy' is active, then 'Royal Decree' is activated and negates 'Ninjitsu Art of Decoy''s effect, then 'Royal Decree' is later destroyed, 'Ninjitsu Art of Decoy''s effect is not re-applied. [Re: Pitch-Black Power Stone] You place the 3 Spell Counters on 'Pitch-Black Power Stone' even if 'Royal Decree' is active, so if your opponent chains 'Royal Decree' to your 'Pitch-Black Power Stone', or chains 'Call of the Haunted' to Special Summon 'Jinzo', you still get 3 Spell Counters on it. [Re: Scapegoat] If you activate 'Monster Reborn' and your opponent chains 'Imperial Order' you can chain 'Scapegoat' and 'Royal Decree' but only 'Scapegoat' will resolve since 'Scapegoat' will prevent any Special Summons, and therefore 'Monster Reborn' cannot resolve. [Re: Spacegate] If 'Royal Decree' is chained to the second effect of 'Spacegate', 'Spacegate's' effect is negated because the effect activated on the field. [Re: Spirit of the Pharaoh] If your opponent chains 'Royal Decree' to the effect of 'The First Sarcophagus', the effect of Special Summoning is negated and 'The First Sarcophagus' is sent to the Graveyard because that is the cost. [Re: Talisman of Spell Sealing] While 'Royal Decree' and 'Talisman of Spell Sealing' are both active, and 'Sealmaster Meisei' is removed from the field, 'Talisman of Spell Sealing' stays on the field, but if 'Royal Decree''s effect is no longer being applied, 'Talisman of Spell Sealing' is destroyed. [Re: Wall of Revealing Light] If 'Wall of Revealing Light''s effect is negated by 'Royal Decree' or 'Jinzo', and then that card is destroyed, the effect of 'Wall of Revealing Light' is re-applied. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 51452091 | Rarity: Super Rare | Set: Dark Beginnings 2
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Toon Table of Contents
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN121 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Toon Table of Contents' if you do not have any 'Toon' Cards, or 'Manga Ryu-Ran', in your Deck. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 89997728 | Rarity: Common | Set: Dark Beginnings 2
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Seven Tools of the Bandit
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN075 | Card Rules: Rulings powered by The Netrep API. [Re: Bountiful Artemis] If 'Seven Tools of the Bandit' is used to negate the activation of another Trap Card, such as 'Magic Jammer', you will not draw a card for 'Magic Jammer' since its activation was negated. [Re: Curse of Royal] You can use Curse of Royal against cards like 'Magic Jammer', 'Seven Tools of the Bandit', 'Solemn Judgment', 'Curse of Royal', 'Mystical Space Typhoon', 'Dust Tornado', 'Magic Drain', 'Riryoku Field', 'Judgment of Anubis', etc. [Re: Dark Coffin] The effect of 'Dark Coffin' is activated in the Graveyard, so its effect is activated even if 'Jinzo' is on the field, because 'Jinzo' only applies to Trap Cards and Trap Card effects on the field. Also, cards like 'Seven Tools of the Bandit' cannot be used against 'Dark Coffin'. [Re: Life Absorbing Machine] Example: It is your turn. During your Standby Phase you pay 500 Life Points for your 'Terrorking Archfiend'. During your Main Phase 1 you activate 'Life Absorbing Machine'. Then you activate 'Delinquent Duo' and pay 1000 Life Points for its cost. You Set 'Seven Tools of the Bandit' and end your turn. During your opponent's turn they activate 'Reinforcements' and you chain 'Seven Tools of the Bandit' to negate and destroy it. Your opponent ends their turn. During your Standby Phase the effect of 'Life Absorbing Machine' increases your Life Points by 250 (half of 'Terrorking Archfiend''s cost) then again by 500 (half of 'Delinquent Duo''s cost). [Re: Pharaoh's Treasure] You cannot activate 'Seven Tools of the Bandit' or 'Solemn Judgment' when 'Pharaoh's Treasure' is drawn. [Re: Statue of the Wicked] The effect of 'Statue of the Wicked' is activated in the Graveyard, so its effect is activated even if 'Jinzo' is on the field, because 'Jinzo' only applies to Trap Cards and Trap Card effects on the field. Also, cards like 'Seven Tools of the Bandit' cannot be used against 'Statue of the Wicked'. | Card Type: Counter Trap | Level: | Monster Type: | Passcode: 03819470 | Rarity: Super Rare | Set: Dark Beginnings 2
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Royal Oppression
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN200 | Card Rules: Rulings powered by The Netrep API. There are basically 2 ways to Special Summon a monster. The first way is with a Spell Card like 'Monster Reborn', a Trap Card like 'Call of the Haunted', or an Effect Monster like 'Magical Scientist'. The second way is built in to the monster, and Special Summons it without activating an effect, such as 'Black Luster Soldier - Envoy of the Beginning' or 'Dark Necrofear'. 'Royal Oppression' can negate both of these types of Special Summon. In the first case, you chain the activation of 'Royal Oppression''s effect to the activation of the Spell, Trap, or Monster Card's effect, and negate the effect. In the second case, right before the monster is Special Summoned, you can activate the effect of 'Royal Oppression' to negate the Special Summon (the same procedure that you use for 'Horn of Heaven' or 'Solemn Judgment'). Example 1: If 'Marauding Captain' is Normal Summoned, its effect activates. You can chain to this effect by activating the effect of 'Royal Oppression'. The effect of 'Marauding Captain' is negated, no monster is Special Summoned, and the 'Marauding Captain' is destroyed. (The monster your opponent intended to Special Summon with the effect of 'Marauding Captain' remains in his hand.) Example 2: If 'Cyber Jar' is Flip Summoned and its Flip Effect activates, you can activate the effect of 'Royal Oppression' in a chain to the Flip Effect. The effect of 'Cyber Jar' is negated, no monsters on the field are destroyed by its effect, no cards are picked up, no monsters are Special Summoned, and 'Cyber Jar' is destroyed by the effect of 'Royal Oppression'. Example 3: If 'Call of the Haunted' is activated, you can activate the effect of 'Royal Oppression' in a chain. The effect of 'Call of the Haunted' is negated, and a monster is not Special Summoned. The effects of face-up Trap Cards cannot be activated during the Damage Step, so this card's effect cannot negate the Special Summoning of a monster by the effect of 'Mystic Tomato' or a 'Cyber Jar' flipped face-up by an attack. You can activate the effect of 'Royal Oppression' as a chain to 'Monster Gate'. No cards will be picked up, and no monster will be Special Summoned (The opponent still must have Tributed a monster as a cost). You can activate the effect of 'Royal Oppression' to negate an effect that Summons 1 monster, or Summons multiple monsters (like 'Cyber Jar', 'The Shallow Grave', or 'Valkyrion the Magna Warrior'). When 'Monster Reborn' is activated to Special Summon 'Jinzo', you can activate the effect of 'Royal Oppression' in a chain to negate the Special Summon because 'Jinzo' is not on the field until the chain resolves. If you have 'Royal Oppression' face-up on your side of the field, and your opponent attempts to Special Summon 'Dark Necrofear', and you activate the effect of your 'Royal Oppression', then 'Dark Necrofear' will activate its effect in the Graveyard and return to the field as an Equip Spell Card. But if your opponent had 'Royal Oppression' face-up on his side of the field, and you activate the effect of your opponent's 'Royal Oppression' to negate the Special Summon of your opponent's 'Dark Necrofear', then 'Dark Necrofear' does not activate its effect in the Graveyard, because it was destroyed by an effect controlled by its owner, not by its owner's opponent (even though the owner did not activate the effect, he still controls the 'Royal Oppression' card). When 'Insect Queen' destroys your opponent's monster, an 'Insect Monster Token' is Special Summoned during the End Phase, and the effect of 'Royal Oppression' can be activated at that time to negate the Special Summon and destroy 'Insect Queen'. When 'Jam Breeding Machine' activates its effect to Special Summon a 'Slime Token' in the Standby Phase, and the effect of 'Royal Oppression' can be activated at that time to negate the Special Summon and destroy 'Jam Breeding Machine'. If the effect of 'Royal Oppression' is activated, and 'Mystical Space Typhoon' or 'Dust Tornado' is chained to destroy 'Royal Oppression', then the effect of 'Royal Oppression' disappears because it is a Continuous Trap Card, and the Special Summon will not be negated. [Re: Amplifier] If you have 'Jinzo with Amplifier', your Trap Cards are not negated and their effects are applied, including 'Aqua Chorus', 'Royal Command', 'Royal Oppression', 'Coffin Seller', 'Forced Requisition', 'Mirror Wall', 'Gravity Bind', 'Rivalry of Warlords', 'Minor Goblin Official', 'Final Attack Orders', 'Pitch Black Power Stone', 'Bad Reaction to Simochi', 'Skull Invitation', 'Skull Lair', 'The Eye of Truth', 'Spirit Invitation', 'Respect Play', 'Ring of Destruction', 'Metalmorph', 'Torrential Tribute', 'Self-Destruct Button', 'Zero Gravity', and 'Big Burn'. [Re: Ancient Gear Beast] If 'Ancient Gear Beast' attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like 'Ultimate Offering', 'Royal Oppression', or 'Skull Lair'. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down 'Ultimate Offering', etc. [Re: Ancient Gear Golem] If 'Ancient Gear Golem' attacks, the effects of Spell or Trap Cards that are already face-up can still have their effects activated, like 'Ultimate Offering', 'Royal Oppression', or 'Skull Lair'. However, face-down Spell or Trap Cards cannot be activated (flipped face-up), including a face-down 'Ultimate Offering', etc. [Re: Conscription] You can use 'Royal Oppression' to negate the Special Summon of 'Conscription'. [Re: Crystal Abundance] You can chain the effect of 'Royal Oppression' to this card to negate the Special Summons. [Re: Cyber Dragon] You can negate the Special Summon of 'Cyber Dragon' with 'Royal Oppression', 'Solemn Judgment', or 'Horn of Heaven'. [Re: Embodiment of Apophis] You can negate the activation of 'Embodiment of Apophis' by chaining 'Solemn Judgment' or '7 Tools of the Bandit' or 'Royal Oppression', but you cannot use these against it once it is a monster. [Re: Future Fusion] You can chain 'Royal Oppression' to negate 'Future Fusion' when it is activated (placed face-up on the field). [Re: Goldd, Wu-Lord of Dark World] If the Special Summon of 'Goldd, Wu-Lord of Dark World' is negated with 'Royal Oppression', the second part of his effect does not resolve. [Re: Grandmaster of the Six Samurai] If you Special Summon 'Grandmaster of the Six Samurai' and your opponent negates the Special Summon and destroys it with their 'Royal Oppression', 'Grandmaster of the Six Samurai's' effect activates. If your opponent uses the effect of your 'Royal Oppression' to negate the Special Summon, 'Grandmaster of the Six Samurai's' effect does not activate. [Re: Hand of Nephthys] You can chain to the activation of 'Hand of Nephthys'' effect with the effect of 'Royal Oppression' to negate the Special Summon of 'Sacred Phoenix of Nephthys'. [Re: Insect Queen] If you want to use 'Royal Oppression' to negate the Special Summon of an Insect Monster Token, you chain it to the activation of 'Insect Queen''s effect during the End Phase. [Re: Monster Gate] Your opponent can chain 'Royal Oppression''s effect to negate 'Monster Gate''s effect. [Re: Morphtronic Celfon] 'Royal Oppression' can be chained to the Attack Position effect of 'Morphtronic Celfon'. [Re: Scapegoat] If the effect of 'Royal Oppression' is chained to your 'Scapegoat' your Sheep Tokens will not be Special Summoned and you still cannot perform any Summons that turn. [Re: Sillva, Warlord of Dark World] If the Special Summon of 'Sillva, Warlord of Dark World' is negated with 'Royal Oppression', the second part of his effect does not resolve. [Re: Vampire Lord] When you Special Summon Vampire Lord with his effect, your opponent can negate the Special Summon with 'Royal Oppression'. Since the effect of 'Vampire Lord' activates in the Graveyard, 'Vampire Lord' is never moved from the Graveyard, so it is never destroyed. (A card already in the Graveyard cannot be destroyed). Because it is not destroyed, its effect to Special Summon itself does not activate again. [Re: Voltanis the Adjudicator] 'Royal Oppression' can be used to negate 'Voltanis the Adjudicator's' effect to Special Summon itself. [Re: Wild Fire] You can activate 'Royal Oppression' in a chain to 'Wild Fire'. | Card Type: Continuous Trap | Level: | Monster Type: | Passcode: 93016201 | Rarity: Rare | Set: Dark Beginnings 2
Condition: UNL NM $7.90 x 1
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Book of Moon
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN232 | Card Rules: Rulings powered by The Netrep API. When you activate 'Book of Moon' during the Battle Step to flip your defending monster into face-down Defense Position, the attack resolves as normal. No replay occurs because the possible attack targets on your side of the field did not change. When you activate 'Book of Moon' during the Battle Step to flip an attacking monster into face-down Defense Position, the attack stops. No replay is triggered. The attacking monster cannot change its battle position in Main Phase 2, because it is still considered to have declared an attack. (So it cannot be Flip Summoned in Main Phase 2.) If you are attacking, and you chain 'Book of Moon' to your opponent's 'Mirror Force' to flip one of your monsters face-down, that monster is not destroyed by 'Mirror Force'. If you chain 'Book of Moon' to 'Magic Cylinder', 'Ring of Destruction', or 'Trap Hole' to flip the target of any of those cards face-down, the card's effect disappears. (See 'Activation & Targeting Eligibility' in the Advanced FAQ.) If you use 'Book of Moon' on a monster that had its ATK doubled with 'Limiter Removal', the monster is not destroyed at the end of the turn. If you chain 'Book of Moon' to 'Bottomless Trap Hole', the now face-down monster will not be destroyed by 'Bottomless Trap Hole', but any other appropriate monsters Summoned at the same time will still be destroyed. If you use 'Book of Moon' on 'Dream Clown', 'Dream Clown''s effect is not activated. If you chain 'Book of Moon' to the activation of a Flip Effect Monster's effect, such as 'Fiber Jar', 'Book of Moon' flips the monster face-down again, but the Flip Effect still resolves as normal. You cannot flip a Monster Token face-down because Monster Tokens are always face-up. You cannot activate 'Book of Moon' while 'Light of Intervention' is active. [Re: 3-Hump Lacooda] If your opponent chains 'Ring of Destruction' or 'Book of Moon' to the activation of '3-Hump Lacooda''s effect, the effect is not negated. [Re: Adhesion Trap Hole] If a monster affected by 'Adhesion Trap Hole' is flipped face-down (with 'Book of Moon', etc.), 'Adhesion Trap Hole''s effect disappears and the monster's ATK is back to normal. [Re: Allure Queen LV3] If 'Book of Moon' is chained to the activation of 'Allure Queen LV3's' effect to turn the 'Allure Queen' face-down, then the monster that was targeted is destroyed. It cannot be equipped to a face-down monster. [Re: Ancient Gear Castle] For 'Ancient Gear Castle', 'Set' means to Set from the hand. It does not include using 'Book of Moon' or 'Guardian Sphinx' to flip a monster face-down, or Special Summoning a monster in face-down Defense Position with 'Cyber Jar' or 'The Shallow Grave'. [Re: Armor Exe] If you Summon 'Armor Exe', flip it face-down with 'Book of Moon', and flip it face-up with 'Book of Taiyou', it CAN attack because its non-attack effect was reset and because flipping it face-up with 'Book of Taiyou' was NOT a Flip Summon. [Re: Aussa the Earth Charmer] If 'Book of Moon' is chained to the Flip Effect of a 'Charmer' to flip the target monster face-down, the effect of the 'Charmer' disappears. [Re: Big Shield Gardna] If 'Big Shield Gardna' is targeted with a Spell Card, you may chain 'Book of Moon' to flip it face-down, then it can negate the Spell Card and will flip back to face-up Defense Position. [Re: Bottomless Trap Hole] If the opponent Summons a monster, then you activate 'Bottomless Trap Hole', and the opponent chains 'Book of Moon' to flip the Summoned monster face-down, it is not removed from play by the effect of 'Bottomless Trap Hole'. [Re: Burst Stream of Destruction] If you activate 'Burst Stream of Destruction', and the 'Blue-Eyes White Dragon' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Burst Stream of Destruction''s effect still resolves. [Re: Chain Disappearance] If your opponent activates 'Chain Disappearance' and you chain 'Ring of Destruction', 'Ring of Destruction' resolves first and destroys the monster and sends it to the Graveyard, and there is no monster of the same name so no cards are removed from play for the effect of 'Chain Disappearance'. If you chain 'Book of Moon', the monster will be face-down, so no cards are removed from play for the effect of 'Chain Disappearance'. [Re: Chaos Sorcerer] If you select a face-up monster with 'Chaos Sorcerer''s effect, and your opponent chains 'Book of Moon' to flip the monster face-down, then 'Chaos Sorcerer''s effect disappears. But even if 'Chaos Sorcerer''s effect disappears, its effect was activated so it cannot attack or activate its effect again. [Re: Curse of Anubis] If 'Book of Moon' is chained to 'Curse of Anubis' to flip a monster face-down, the effect of 'Curse of Anubis' is not applied to the monster that was flipped face-down. [Re: Cyber Laser Dragon] If 'Book of Moon' is chained to 'Cyber Laser Dragon's' effect to turn either the targeted monster or 'Cyber Laser Dragon' face-down, its effect will not resolve because both monsters' ATK / DEF values can no longer be compared. [Re: D.D.M. - Different Dimension Master] If the opponent chains 'Book of Moon' to his effect and flips 'D.D.M. - Different Dimension Master' face-down, you still resolve his effect. [Re: Dark Magic Attack] If you activate 'Dark Magic Attack', and the 'Dark Magician' is removed from the field with 'Interdimensional Matter Transporter' or 'Compulsory Evacuation Device', or flipped face-down with 'Book of Moon', or destroyed by 'Ring of Destruction', 'Dark Magic Attack''s effect still resolves. [Re: Dark Paladin] If you activate 'Dark Paladin''s Spell-negating effect, and your opponent chains 'Book of Moon' to flip 'Dark Paladin' face-down, the Spell Card is still negated even though 'Dark Paladin' is face-down. [Re: Desert Sunlight] If you have a face-up Flip Effect monster, you can activate 'Desert Sunlight', and chain 'Book of Moon', another 'Desert Sunlight', and another 'Book of Moon'. When the chain resolves, you will flip the monster down, then up, then down, then back up. The Flip Effect activates twice, and they wait to create a new chain after the current one resolves. For example, if the Flip Effect monster is 'Morphing Jar', its effect will activate twice in a chain, as Chain Link 1 and Chain Link 2, they resolve in reverse order, and both players will discard and draw 5 cards, then discard and draw 5 cards again. [Re: Doomcaliber Knight] Even if 'Book of Moon', etc., is chained to 'Doomcaliber Knight's' effect and flips the Effect Monster face-down, the Effect Monster's effect is still negated by 'Doomcaliber Knight' and it is still destroyed. [Re: Double Snare] You can only destroy face-up cards with the effect of 'Double Snare'. The opponent may chain 'Book of Moon' to your 'Double Snare' to flip his / her monster face-down, and it will not be destroyed. [Re: Enemy Controller] If you activate either of 'Enemy Controller''s effects, and your opponent chains 'Book of Moon' to flip the target monster face-down, its targeting conditions are no longer correct when 'Enemy Controller' resolves and 'Enemy Controller''s effect disappears. [Re: Enemy Controller] If you take control of your opponent's monster with 'Enemy Controller', and then the monster is flipped face-down with 'Book of Moon', control of the monster is still returned to the opponent (the original controller) during the End Phase. [Re: Eria the Water Charmer] If 'Book of Moon' is chained to the Flip Effect of a 'Charmer' to flip the target monster face-down, the effect of the 'Charmer' disappears. [Re: Giant Kozaky] If 'Giant Kozaky' is destroyed while face-down, then its effect that inflicts damage is not activated. If 'Giant Kozaky' is face-up on the field and is targeted by 'Tribute to the Doomed', and you chain 'Book of Moon' so that 'Giant Kozaky' is face-down when destroyed by 'Tribute to the Doomed', there is no damage. [Re: Gorgon's Eye] If 'Gorgon's Eye' is active and you activate a monster effect, and 'Book of Moon' is chained to flip the monster into Defense Position, the monster's effect is still applied and is not negated by Gorgon's Eye because it was activated properly. [Re: Grave Ohja] If 'Grave Ohja' is attacked, and you activate 'Book of Moon' to flip another monster on your side of the field face-down, 'Grave Ohja' has already been selected as the attack target so the attack proceeds as normal. [Re: Hiita the Fire Charmer] If 'Book of Moon' is chained to the Flip Effect of a 'Charmer' to flip the target monster face-down, the effect of the 'Charmer' disappears. [Re: Huge Revolution] When your opponent chains 'Book of Moon' to your 'Huge Revolution' and flips 1 of the 3 monsters face-down, 'Huge Revolution' has already been activated correctly so the effect of 'Huge Revolution' resolves. [Re: Legacy Hunter] The monster that 'Legacy Hunter' attacks must be face-down at the start of the Damage Step for 'Legacy Hunter's' effect to activate. So if 'Legacy Hunter' attacks a face-down Defense Position monster and your opponent activates 'Ceasefire' to flip the monster face-up, 'Legacy Hunter's' effect is NOT applied. Also, if 'Legacy Hunter' attacks a face-up monster and 'Book of Moon' flips it face-down, 'Legacy Hunter's' effect DOES apply. [Re: Light of Intervention] While this card is on the field you cannot flip a monster face-down with 'Book of Moon', 'Darkness Approaches', etc. [Re: Magical Scientist] If the Fusion Monster is flipped face-down with 'Book of Moon', or removed from play with 'Dimensionhole' or 'Interdimensional Matter Transporter' or 'Different Dimension Gate', the effect is reset and the Fusion Monster does not go back to the Extra Deck, and is not prohibited from attacking your opponent's Life Points directly. [Re: Mist Archfiend] If this card is turned f | Card Type: Quick-Play Spell | Level: | Monster Type: | Passcode: 14087893 | Rarity: Common | Set: Dark Beginnings 2
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Needle Worm
ATK/DEF: 750/600 | Attribute: Earth | Card Number: DB2-EN102 | Card Rules: Rulings powered by The Netrep API. If there are fewer than 5 cards in your opponent's Deck when this card's Flip Effect is activated, all remaining cards in the Deck are placed in the Graveyard. The opponent does not lose immediately, but willlose if unable to draw a card when required (such as during their next Draw Phase). [Re: Fairy Guardian] Spell Cards that are eligible for this card's effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent's card effects and Spell Cards negated and destroyed by an opponent's 'Magic Jammer', 'Solemn Judgment', 'Horus the Black Flame Dragon LV8', etc. It also includes Spell Cards discarded from your hand by your opponent's card effect, like 'Delinquent Duo' or 'Confiscation' and Spell Cards sent from your Deck to Graveyard by your opponent's 'Needle Worm', 'Don Zaloog', 'Vampire Lord', etc. | Card Type: Effect Monster | Level: 2 | Monster Type: Insect | Passcode: 81843628 | Rarity: Common | Set: Dark Beginnings 2
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Bottomless Trap Hole
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN201 | Card Rules: Rulings powered by The Netrep API. This card can remove from play multiple monsters at once, if they are Summoned simultaneously. Since this card can affect multiple monsters, it does not target. If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. This card can only be activated when the last thing that resolved in the Duel was the opponent Normal/Flip/Special Summoning a monster(s). It cannot be activated at any other time. If 'Cyber Jar' is flipped during a Main Phase, and the opponent Special Summons 'Dark Blade', 'Luster Dragon', 'Magical Scientist' and a face-down monster, you can activate 'Bottomless Trap Hole' and both 'Luster Dragon' and 'Dark Blade' will be removed from play. The 'Magical Scientist', face-down monster, and all monsters you Summoned will remain on the field. If 'Cyber Jar' is flipped as a result of being attacked, you cannot activate 'Bottomless Trap Hole' because it cannot be activated during the Damage Step. If the opponent Summons a monster, then you activate 'Bottomless Trap Hole', and the opponent chains 'Book of Moon' to flip the Summoned monster face-down, it is not removed from play by the effect of 'Bottomless Trap Hole'. Use the current ATK at time of Summoning to determine if you can activate 'Bottomless Trap Hole'. So if the opponent Tribute Summons 'Enraged Muka Muka' with 1 card in their hand, you can activate 'Bottomless Trap Hole' (since its ATK is 1600). You cannot activate this card after 'Jinzo' is Summoned. You can activate this card after a monster was Special Summoned by the effect of another card, such as 'Monster Reborn'. If the opponent activates 'Monster Reborn' and then chains 'Call of the Haunted' (so that 2 monsters are Summoned in the same chain), and then you activate 'Bottomless Trap Hole' after that chain resolves only the monster Summoned by chain link 1 ('Monster Reborn') is removed from play. Only the monster(s) that triggered 'Bottomless Trap Hole' by being Normal / Flip / Special Summoned can be destroyed & removed from play by 'Bottomless Trap Hole's' effect. Example: Player A Normal Summons 'Dark Blade', and Player B activates 'Bottomless Trap Hole' in response (Chain Link 1), then Player A chains the effect of his face-up 'Ultimate Offering' to Tribute 'Dark Blade' for 'Summoned Skull' (Chain Link 2). 'Ultimate Offering's' effect resolves first, and 'Dark Blade' is Tributed for 'Summoned Skull'. Then the effect of 'Bottomless Trap Hole' disappears because the monster it would have applied to is no longer on the field. [Re: Amazoness Tiger] You can use 'Bottomless Trap Hole' against 'Amazoness Tiger' because its ATK is at least 1500 when Summoned. [Re: Arsenal Bug] When 'Arsenal Bug' is Summoned and there are no other Insect-Type monsters on your side of the field, your opponent cannot activate 'Bottomless Trap Hole' because the ATK of 'Arsenal Bug' is 1000 when it is Summoned. [Re: Book of Moon] If you chain 'Book of Moon' to 'Bottomless Trap Hole', the now face-down monster will not be destroyed by 'Bottomless Trap Hole', but any other appropriate monsters Summoned at the same time will still be destroyed. [Re: Command Knight] If 'Command Knight' is Normal Summoned, Flip summoned, or Special Summoned, its ATK is at least 1600 so your opponent can activate 'Bottomless Trap Hole'. [Re: Crystal Beast Amber Mammoth] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Amethyst Cat] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Cobalt Eagle] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Emerald Tortoise] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Ruby Carbuncle] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Sapphire Pegasus] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: Crystal Beast Topaz Tiger] If a 'Crystal Beast' is destroyed by 'Bottomless Trap Hole' it will be removed from play and you cannot activate its effect. [Re: D.D. Survivor] If 'D.D. Survivor's' effect is activated in the End Phase, and it is removed from play again (by 'Bottomless Trap Hole', or 'Torrential Tribute' while 'Dimensional Fissure' is in play, etc.), its effect will activate during the next turn's End Phase. [Re: Dimension Fusion] You can activate 'Bottomless Trap Hole' after monsters are Summoned with 'Dimension Fusion' 'Bottomless Trap Hole' destroys the Summoned monsters on your opponent's side of the field, and your Summoned monsters are not destroyed. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Elemental Hero Darkbright] If this card is destroyed and removed from play (by 'Bottomless Trap Hole', etc.)its effect to destroy 1 monster your opponent controls activates. [Re: Fiend Skull Dragon] Cards such as 'Torrential Tribute', 'Bottomless Trap Hole', 'Mirror Force', and 'Last Turn' will all apply their effects to 'Fiend Skull Dragon' because these cards do not target. [Re: Fushioh Richie] 'Fushioh Richie' cannot negate cards like 'Bottomless Trap Hole', or 'Kisetai', because they do not target. [Re: Gladiator Beast Alexander] You can activate 'Torrential Tribute', 'Bottomless Trap Hole', etc. when a 'Gladiator Beast' monster is Special Summoned at the end of the Battle Phase. [Re: Gladiator Beast Darius] If 'Bottomless Trap Hole' is chained when 'Gladiator Beast Darius' is Special Summoned and activates its effect, the selected 'Gladiator Beast' monster is still Special Summoned and its effects are negated. [Re: Goldd, Wu-Lord of Dark World] If 'Goldd, Wu-Lord of Dark World' is discarded by your opponent's card effect, when his effect resolves, he is Special Summoned first, and then the second part of his effect resolves. So the opponent cannot activate 'Bottomless Trap Hole' or 'Torrential Tribute' the timing is no longer correct. Also, you could not draw a card for the effect of 'Card of Safe Return'. [Re: Lava Golem] If you Special Summon 'Lava Golem' onto your opponent's side of the field they can activate 'Bottomless Trap Hole' since you performed the Summon. You could not activate 'Bottomless Trap Hole' even though the 'Lava Golem' will be on their side of the field. [Re: Light and Darkness Dragon] Example:Player A activates 'Reverse Trap' in his Main Phase 1. Afterwards, he Tribute Summons 'Light and Darkness Dragon'. Player B activates 'Bottomless Trap Hole'. 'Light and Darkness Dragon's' effect activates, negating 'Bottomless Trap Hole' and gaining 500 ATK and DEF. [Re: Magical Dimension] If your opponent activates 'Magical Dimension' and chooses not to destroy a monster on the field, then you can activate 'Torrential Tribute' or 'Bottomless Trap Hole' to destroy the Special Summoned Spellcaster. If your opponent does decide to destroy a monster, then you cannot activate these cards because the last thing to happen was not a monster being Summoned. So you have missed the timing. [Re: Magical Dimension] If you Summon a monster like 'Skilled Dark Magician' and the opponent activates 'Bottomless Trap Hole', you can chain 'Magical Dimension' to Tribute 'Skilled Dark Magician' and Special Summon another Spellcaster from your hand. This new monster will NOT be destroyed by 'Bottomless Trap Hole'. [Re: Maju Garzett] When you Tribute Summon 'Maju Garzett', your opponent can use 'Trap Hole' or 'Bottomless Trap Hole' if appropriate. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'T | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 29401950 | Rarity: Common | Set: Dark Beginnings 2
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Tyrant Dragon
ATK/DEF: 2900/2500 | Attribute: Fire | Card Number: DB2-EN151 | Card Rules: Rulings powered by The Netrep API. The first sentence of this card's text means that after you complete an attack with 'Tyrant Dragon', if there is still a monster on the opponent's side of the field, 'Tyrant Dragon' can immediately attack again. You cannot attack with another monster in between, and then attack a second time with 'Tyrant Dragon.' If there are no monsters on your opponent's side of the field after 'Tyrant Dragon''s first attack, 'Tyrant Dragon' does not gain a second attack. 'Tyrant Dragon' cannot attack more than twice, even if there is another monster remaining on your opponent's side of the field after the second attack. 'Tyrant Dragon's' first attack does not have to be the first attack of the Battle Phase. You may attack with another monster, then with 'Tyrant Dragon', then again with 'Tyrant Dragon' -- if the opponent still controls a monster. The opponent may activate Trap Cards that target 'Tyrant Dragon', but their effects will be negated and the cards destroyed. When you Summon 'Tyrant Dragon', the opponent can activate 'Torrential Tribute' or 'Bottomless Trap Hole' and destroy 'Tyrant Dragon' because neither of these Trap Cards target. (However, 'Trap Hole' does target and its effect will disappear if activated.) When you attack with 'Tyrant Dragon' the opponent can activate 'Mirror Force' and all your Attack Position monsters, including 'Tyrant Dragon', will be destroyed. This is because 'Mirror Force' does not target. You may activate 'Last Turn' and select your 'Tyrant Dragon' as the monster to keep, because 'Last Turn' does not target. When you Summon 'Tyrant Dragon' the opponent can activate 'Solemn Judgment' or 'Horn of Heaven' to negate the Summon. You can activate 'Call of the Haunted' to Special Summon 'Tyrant Dragon'. After it resolves, 'Call of the Haunted' will be destroyed and 'Tyrant Dragon' will remain on the field. You must still Tribute a Dragon-Type monster to perform this Special Summon, in accordance with the text of 'Tyrant Dragon'. If you activate 'Monster Reborn' to Special Summon your opponent's 'Tyrant Dragon' in your opponent's Graveyard, you must still Tribute a Dragon-Type monster from your side of the field. If you do not control a Dragon-Type monster, you cannot select 'Tyrant Dragon' as a target for 'Monster Reborn'. You Tribute a Dragon-Type monster when the effect that Special Summons 'Tyrant Dragon' resolves, not when it activates. So if you activate 'Monster Reborn' and target 'Tyrant Dragon' and your opponent chains 'Imperial Order' and negates 'Monster Reborn' you do not Tribute a Dragon-Type monster. Likewise, if you control 1 Dragon-Type monster on the field, and activate 'Monster Reborn', and your opponent chains 'Ring of Destruction' to destroy your only Dragon-Type monster, you are unable to Tribute a Dragon-Type monster when 'Monster Reborn' resolves and its effect disappears. You may Tribute a face-down Dragon-Type monster when you Special Summon 'Tyrant Dragon'. Even if 'Tyrant Dragon' was destroyed by 'Dark Balter the Terrible' or some other monster that negated the effect of 'Tyrant Dragon', you must still Tribute a Dragon-Type monster if you Special Summon it because this is a condition, not an effect. [Re: Blast Held by a Tribute] Monsters like 'Tyrant Dragon' cannot negate the effect of 'Blast Held by a Tribute'. [Re: Bottomless Shifting Sand] If 'Bottomless Shifting Sand' is active and 'Tyrant Dragon' is the monster with the highest ATK, 'Tyrant Dragon' is destroyed because 'Bottomless Shifting Sand' does not target a monster. [Re: Dark Ruler Ha Des] If your 'Dark Ruler Ha Des' or other Fiend-Type monster destroys 'Tyrant Dragon' as a result of battle, a Dragon-Type monster must still be Tributed when 'Tyrant Dragon' is Special Summoned from the Graveyard. This is because Tributing a Dragon-Type monster is a condition on the Summoning of the card it is not part of the effect. For the same reason, if a Spirit Monster is destroyed by a Fiend-Type monster when 'Dark Ruler Ha Des' is on the field, it still cannot be Special Summoned from the Graveyard. Also if two 'Dark Ruler Ha Des' destroy each other in battle, neither can be Special Summoned from the Graveyard. [Re: Double Snare] You can destroy 'Jinzo', 'Royal Decree', 'Tyrant Dragon', 'Sorcerer of Dark Magic', 'Fiend Skull Dragon', and 'The Dragon's Bead' with this card's effect. [Re: Last Turn] 'Last Turn' does not target so you can select monsters like 'Tyrant Dragon' and 'Fiend Skull Dragon' for its effect, or a Dragon-Type monster while 'King Dragun'or 'Lord of D.' is on the field. You can select 'Spirit Reaper' and it will not be destroyed by its effect. [Re: Question] If you would Special Summon 'Tyrant Dragon' from the Graveyard using 'Question', you must Tribute 1 Dragon and if you cannot you cannot Special Summon 'Tyrant Dragon' and the effect of 'Question' disappears. [Re: Shooting Star Bow - Ceal] 'Tyrant Dragon' must attack a monster in order to gain its second attack, so if it is equipped with 'Shooting Star Bow - Ceal' and attacks directly, it cannot get a second attack. But 'Tyrant Dragon' equipped with 'Shooting Star Bow - Ceal' can attack a monster, and then attack directly. [Re: The Unhappy Girl] If 'Tyrant Dragon' or 'Hayabusa Knight' attacks 'The Unhappy Girl' in attack position, they cannot attack again that turn. [Re: Twin Swords of Flashing Light - Tryce] If a monster that normally attacks twice like 'Hayabusa Knight', 'Gray Wing', or 'Tyrant Dragon' is equipped with 'Twin Swords of Flashing Light - Tryce', it doesn't get a third attack. | Card Type: Effect Monster | Level: 8 | Monster Type: Dragon | Passcode: 94568601 | Rarity: Ultra Rare | Set: Dark Beginnings 2
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Airknight Parshath
ATK/DEF: 1900/1400 | Attribute: Light | Card Number: DB2-EN173 | Card Rules: Rulings powered by The Netrep API. Drawing a card is not optional. You must draw 1 card any time 'Airknight Parshath' inflicts Battle Damage to the opponent's Life Points. This includes direct attacks, and when it battles with a monster with a lower ATK or DEF. If the opponent activates 'Waboku' or 'Kuriboh' to reduce the Battle Damage to 0, you do not draw. When 'Airknight Parshath' attacks a face-down monster with a Flip Effect and inflicts Battle Damage, you draw 1 card before the Flip Effect is applied. [Re: Cestus of Dagla] When 'Airknight Parshath' equipped with 'Cestus of Dagla' inflicts damage to your opponent's Life Points, the simultaneous effects go on a chain, so the controller decides which effect is resolved first. [Re: Divine Wrath] You can activate 'Divine Wrath' to negate either effect of 'Don Zaloog' and to negate the effect of 'Airknight Parshath' that allows its controller to draw a card. [Re: Lone Wolf] If you have 'Monk Fighter' targeted by 'Lone Wolf', the following are examples of monster effects that will NOT be negated because they are not applied to a monster: 'Airknight Parshath' (damage is inflicted and a card is drawn), 'Fiber Jar' ('Monk Fighter' is shuffled into the Deck), 'Maju Garzett' (the ATK of 'Maju Garzett' does not become 0), 'Susa Soldier' (the damage to Life Points is still halved), 'Dark Magician Girl' (her ATK is still increased by her effect), 'Stone Statue of the Aztecs' (Battle Damage to your Life Points is doubled), 'Amazoness Fighter' (opponent's Battle Damage to their Life Points is still zero), 'Amazoness Swords Woman' (Battle Damage is still redirected), and 'Reflect Bounder' (you still take effect damage to your Life Points). [Re: Marshmallon] When your opponent's 'Airknight Parshath' attacks your face-down 'Marshmallon', after damage calculation the effect of 'Airknight Parshath' will be Chain Link 1 and the effect of your 'Marshmallon' will be Chain Link 2. [Re: Null and Void] You can only chain 'Null and Void' to an effect that draws cards and does nothing else. You can chain 'Null and Void' to the activation of 'Pot of Greed' or 'Jar of Greed'. You can chain 'Null and Void' to the activation of the effect of cards like 'Airknight Parshath'. [Re: Null and Void] You can activate 'Null and Void' during the Damage Step, for example against the effects of 'Airknight Parshath', 'Sasuke Samurai #3' or 'Bistro Butcher'. [Re: Protector of the Sanctuary] Your opponent cannot draw with 'Airknight Parshath' while you control 'Protector of the Sanctuary'. [Re: Raging Flame Sprite] The effect of 'Raging Flame Sprite' is resolved after damage calculation and before Flip Effects are resolved (so the timing is the same as 'Don Zaloog' and 'Airknight Parshath'). [Re: Spirit Barrier] If you have 1 monster on the field, and 'Airknight Parshath' attack and destroys it, and would do extra damage, there is still a monster on the field when 'Airknight Parshath''s effect would activate and resolve, so 'Spirit Barrier''s effect is applied, 'Airknight Parshath' inflicts zero damage to your Life Points, and your opponent does not draw 1 card for 'Airknight Parshath''s effect. [Re: Twin Swords of Flashing Light - Tryce] If 'Dark Blade' equipped with 'Kiryu' is also equipped with 'Twin Swords of Flashing Light - Tryce', and attacks twice, and 'Kiryu' is then 'detached' with 'Combination Attack', 'Dark Blade' can attack 1 more time (not 2 more times).If 'Airknight Parshath' is equipped with 'Twin Swords of Flashing Light - Tryce' and attacks twice, you can draw twice. | Card Type: Effect Monster | Level: 5 | Monster Type: Fairy | Passcode: 18036057 | Rarity: Super Rare | Set: Dark Beginnings 2
Condition: UNL NM $2.44 x 1
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Kycoo the Ghost Destroyer
ATK/DEF: 1800/700 | Attribute: Dark | Card Number: DB2-EN002 | Card Rules: Rulings powered by The Netrep API. [Re: Bazoo the Soul-Eater] Removing Monster Cards from the Graveyard is a cost of 'Bazoo the Soul-Eater''s effect, so if your opponent chains to the activation of this effect with 'Call of the Haunted', to Special Summon 'Kycoo the Ghost Destroyer', the effect of 'Bazoo the Soul-Eater' is not negated since the Monster Cards were already removed. [Re: Book of Life] You cannot activate 'Book of Life' if your opponent controls 'Kycoo the Ghost Destroyer'. [Re: Book of Life] If you activate 'Book of Life' and your opponent chains 'Call of the Haunted' to Special Summon 'Kycoo the Ghost Destroyer', you still get to Special Summon 1 Zombie with Book of Life's effect (but do not remove 1 monster from your opponent's Graveyard). [Re: D.D. Guide] If 'Kycoo the Ghost Destroyer' and 'D.D. Guide' are on opposite sides of the field, the effect of 'D.D. Guide' will activate but not resolve. [Re: Dimension Jar] When 'Kycoo the Ghost Destroyer' is on the field and 'Dimension Jar' is activated, the controller of 'Kycoo the Ghost Destroyer' can remove their opponent's cards in the Graveyard from play. [Re: Dragon's Mirror] If 'Kycoo the Ghost Destroyer' is on your opponent's side of the field, you can activate 'Dragon's Mirror' if all the Fusion Material Monsters are on the field however, if any of them are in the Graveyard, you cannot activate it. [Re: Lesser Fiend] Monsters destroyed by this card as a result of battle are not sent to the Graveyard, so 'Sangan' or 'Mystic Tomato' would not have their effects activated, and the effect of 'Kycoo the Ghost Destroyer' will not prevent them from being removed from play. [Re: Miracle Fusion] If 'Kycoo the Ghost Destroyer' is on your opponent's side of the field, you can activate 'Miracle Fusion' if all the Fusion Material Monsters are on the field however, if any of them are in the Graveyard, you cannot activate it. [Re: Robbin' Goblin] If you have 'Robbin' Goblin' on the field and attack with 'Kycoo the Ghost Destroyer' or 'The Bistro Butcher' both effects activate simultaneously.When attacking with 'The Bistro Butcher' you can choose the order that they go on a Chain, so you can have the opponent draw due to the effect of 'The Bistro Butcher' and then discard for the effect of 'Robbin' Goblin'. When attacking with 'Kycoo the Ghost Destroyer', since its effect is optional, the effect of 'Robbin' Goblin' will Step 1 of the chain, and the effect of 'Kycoo the Ghost Destroyer' will be Step 2. [Re: Soul Demolition] If 'Kycoo the Ghost Destroyer' is on the field, the effect of this card cannot be activated. [Re: System Down] 'Kycoo the Ghost Destroyer' will prevent Machines in the Graveyard from being removed from play for 'System Down', but Machines on the field can still be removed from play by its effect. | Card Type: Effect Monster | Level: 4 | Monster Type: Spellcaster | Passcode: 88240808 | Rarity: Rare | Set: Dark Beginnings 2
Condition: UNL NM $2.10 x 2
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Toon Masked Sorcerer
ATK/DEF: 900/1400 | Attribute: Dark | Card Number: DB2-EN120 | Card Rules: No rulings available for this card. | Card Type: Toon Monster | Level: 4 | Monster Type: Spellcaster | Passcode: 16392422 | Rarity: Common | Set: Dark Beginnings 2
No conditions in stock. $1.98
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Greenkappa
ATK/DEF: 650/900 | Attribute: Dark | Card Number: DB2-EN103 | Card Rules: Rulings powered by The Netrep API. If there is only 1 face-down Spell or Trap Card on the field when the effect of 'Greenkappa' is activated, the effect disappears. You can chain to the effect of 'Greenkappa', even with the targeted Spell or Trap Cards. If only 1 of the 2 cards is chained, 'Greenkappa' will still resolve and destroy the other. If 'Greenkappa' is destroyed in a chain to its effect (such as with 'Torrential Tribute') its effect still resolves. Since 'Greenkappa' targets, you can use 'Fake Trap' to save your Trap Card(s) that were targeted by 'Greenkappa'. | Card Type: Effect Monster | Level: 3 | Monster Type: Warrior | Passcode: 61831093 | Rarity: Common | Set: Dark Beginnings 2
Condition: UNL NM $1.95 x 1
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Toon Gemini Elf
ATK/DEF: 1900/900 | Attribute: Earth | Card Number: DB2-EN119 | Card Rules: Rulings powered by The Netrep API. You do not have to have 'Toon World' on the field to Summon or Set 'Toon Gemini Elf', or to attack with it. The Summon of 'Toon Gemini Elf' is a Normal Summon, not a Special Summon (even if you have 'Toon World' on the field). So you can Normal Summon it in face-up Attack Position, or Set it in face-down Defense Position. You don't pay Life Points to attack with 'Toon Gemini Elf'. If your opponent has a Toon Monster on the field, 'Toon Gemini Elf' does not have to attack it. However, it will prevent 'Toon Gemini Elf' from being able to attack directly. 'Toon Gemini Elf' can attack directly, but only while 'Toon World' is on your side of the field. (Unlike previous Toon Monsters, which can attack directly even without 'Toon World'.) | Card Type: Toon Monster | Level: 4 | Monster Type: Spellcaster | Passcode: 42386471 | Rarity: Common | Set: Dark Beginnings 2
Condition: UNL NM $1.84 x 1
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Toon Cannon Soldier
ATK/DEF: 1400/1300 | Attribute: Dark | Card Number: DB2-EN118 | Card Rules: No rulings available for this card. | Card Type: Toon Monster | Level: 4 | Monster Type: Machine | Passcode: 79875179 | Rarity: Common | Set: Dark Beginnings 2
No conditions in stock. $1.15
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Creature Swap
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN190 | Card Rules: Rulings powered by The Netrep API. 'Creature Swap' does not target. The monsters are chosen when its effect resolves, not when 'Creature Swap' is activated. The opponent cannot chain 'Fairy's Hand Mirror', 'Riryoku Field', or 'Shift' to 'Creature Swap' because it does not target. For the same reason, 'Lord of D.' does not prevent Dragon-Type monsters from being selected, and 'Freed the Matchless General' will not negate the effect of 'Creature Swap'. Both players must have at least 1 eligible monster on the field for 'Creature Swap' to be activated. If the opponent chains a card (such as 'Ring of Destruction') to destroy the only monster on one side of the field, the effect of 'Creature Swap' disappears. Monsters affected by 'Creature Swap' do not return to their owner's control at the end of the turn, they stay under the opponent's control until removed from the field or a card effect such as 'Remove Brainwashing' says otherwise. The battle position of monsters affected by 'Creature Swap' may be changed by card effects the turn 'Creature Swap' was activated. A player may select a monster that had its battle position changed earlier in the turn (manually or by card effect). A player may select a Monster Token. A player may select a monster Special Summoned by 'Call of the Haunted' or 'Premature Burial'. If the 'Call of the Haunted' or 'Premature Burial', still on the opponent's side of the field, is destroyed, the monster targeted by those cards is destroyed also. A player may select a monster that is equipped with 'Snatch Steal'. The original owner of the creature, who now controls the creature again, will still gain 1000 Life Points each turn from the opponent's 'Snatch Steal' card as long as it remains on the field. A player may activate 'Change of Heart' to gain control of an opponent's monster, and then activate 'Creature Swap' and select that monster to return to the opponent. At the end of the turn, the monster targeted by 'Change of Heart' does not switch sides again since it is already on the owner's side of the field. [Re: Amazoness Tiger] If both players have a face-up 'Amazoness Tiger' and you give your opponent your 'Amazoness Tiger' with 'Creature Swap', then your 'Amazoness Tiger' is destroyed. [Re: Amazoness Tiger] If both players give their 'Amazoness Tigers' to each other with 'Creature Swap', neither is destroyed. [Re: Big Shield Gardna] A face-down 'Big Shield Gardna' can only negate a Spell Card that targets 1 face-down monster, so it cannot negate 'Riryoku', 'Creature Swap' or 'Dark Hole', but could negate 'Nobleman of Crossout' or 'Tribute to the Doomed'. [Re: Blindly Loyal Goblin] Neither player can activate 'Creature Swap' if the only monster you control is 'Blindly Loyal Goblin'. If you control 'Blindly Loyal Goblin' and 1 other monster when 'Creature Swap' is activated, you must select the other monster. [Re: D.D.M. - Different Dimension Master] 'D.D.M. - Different Dimension Master' can Special Summon monsters in the 'removed zone' of its controller. If your opponent controls your monster because of 'Creature Swap' and it is removed from play, you can Special Summon it with 'D.D.M. - Different Dimension Master' because it is in your removed zone. When the effect of 'D.D.M. - Different Dimension Master' is used, the target monster is Special Summoned to the field of the player who controls 'D.D.M. - Different Dimension Master'. [Re: Dark Fusion] When you Special Summon a Fiend-Type Fusion Monster with 'Dark Fusion' and during the same turn control of the Fiend-Type Fusion Monster is shifted to your opponent (with 'Creature Swap', etc.), your opponent still cannot target that Fiend-Type Fusion Monster with the effects of Spell, Trap, or Monster Cards until the end of the turn, even though they now control the Fiend-Type Fusion Monster. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Dummy Golem] If control of monsters switches with 'Dummy Golem', it stays switched as long as the cards remain on the field. (Like 'Creature Swap'.) [Re: Embodiment of Apophis] If your opponent has no vacant Spell & Trap Card Zones, you cannot give them 'Embodiment of Apophis' for 'Creature Swap'. If 'Embodiment of Apophis' is your only monster in such a case, neither player can activate 'Creature Swap'. [Re: Embodiment of Apophis] If your opponent controls your 'Embodiment of Apophis' as a monster with 'Snatch Steal' or 'Creature Swap', and it is flipped face-down, it goes to your opponent's Spell & Trap Card Zone because he is the controller. [Re: Embodiment of Apophis] If your opponent controls your 'Embodiment of Apophis' as a monster with 'Snatch Steal', and 'Jinzo' is Summoned, it returns to your Spell & Trap Card Zone and remains there meaninglessly. If your opponent controls your 'Embodiment of Apophis' as a monster because of 'Creature Swap', and 'Jinzo' is Summoned, it is placed on your opponent's Spell & Trap Card Zone and remains there meaninglessly. [Re: Freed the Matchless General] The effect of this card will not negate ''Creature Swap'', ''Fissure'', ''Smashing Ground'', ''Dark Hole'', ''Raigeki'', or similar Spell Cards that do not target. [Re: Guardian Kay'est] If 'Guardian Kay'est' and another monster are selected for 'Creature Swap''s effect, 'Creature Swap''s effect is negated because switching is impossible. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, and only one player has Effect Monsters on the field, you can activate 'Creature Swap' but its effect will be negated because none of the non-Effect Monsters can switch control due to a Spell Card's effect. [Re: Remove Brainwashing] When 'Remove Brainwashing' is already active on the field and a switching effect is activated, or 'Remove Brainwashing' is chained to a switching effect and is thus active before the switching effect resolves, control switches due to the effect but then switches back to the original owner because of 'Remove Brainwashing'. So for 'Creature Swap', control is changed but then control goes back to the original owners. This means that if you give control of 'Griggle' or 'Ameba' to your opponent, their effect IS activated even though 'Griggle'/'Ameba' then returns to the original owner's control afterwards. [Re: Remove Brainwashing] If 'Remove Brainwashing' is destroyed, control does not revert again, so if I activate 'Change of Heart' and my opponent chains 'Remove Brainwashing', control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if 'Remove Brainwashing' is destroyed with 'Heavy Storm', control does not revert back to me and remains with the original owner. (The same for 'Creature Swap', etc.) [Re: Ryu Senshi] The effect of this card will not negate 'Creature Swap', 'Fissure', 'Smashing Ground', 'Dark Hole', 'Raigeki', or similar cards that do not target. [Re: Spirit Reaper] Examples of cards that will not destroy 'Spirit Reaper' because they do not target: 'Creature Swap', 'Adhesion Trap Hole', 'Spear Dragon'. [Re: Trojan Blast] You can activate 'Trojan Blast' when a face-down monster shifts, such as with 'Creature Swap'. But no damage will be inflicted because it was face-down. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 31036355 | Rarity: Super Rare | Set: Dark Beginnings 2
Condition: UNL NM $0.98 x 1
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Time Wizard
ATK/DEF: 500/400 | Attribute: Light | Card Number: DB2-EN038 | Card Rules: Rulings powered by The Netrep API. The effect of 'Time Wizard' is a Ignition Effect, and therefore can only be activated during your Main Phase 1 or 2. [Re: Barrel Behind the Door] You cannot activate 'Barrel Behind the Door' against effects if you don't know for certain that they will inflict damage when the effect is activated. So you cannot activate it against 'Dice Jar', 'Judgment of Anubis', 'Time Wizard' or 'Ante'. Your cannot activate 'Barrel Behind the Door' against 'Ceasefire' if all monsters on the field are face-down, or if all monsters on the field are face-up Normal Monsters, but you can activate it against 'Ceasefire' if there is at least 1 face-up Effect Monster on the field. [Re: My Body as a Shield] You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. [Re: Prime Material Dragon] You cannot use 'Prime Material Dragon's' effect against cards whose effects may or may not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. | Card Type: Effect Monster | Level: 2 | Monster Type: Spellcaster | Passcode: 71625222 | Rarity: Super Rare | Set: Dark Beginnings 2
Condition: UNL NM $0.98 x 3
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Yamata Dragon
ATK/DEF: 2600/3100 | Attribute: Fire | Card Number: DB2-EN179 | Card Rules: No rulings available for this card. | Card Type: Spirit Monster | Level: 7 | Monster Type: Dragon | Passcode: 76862289 | Rarity: Super Rare | Set: Dark Beginnings 2
Condition: UNL NM $0.98 x 1
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The A. Forces
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN146 | Card Rules: Rulings powered by The Netrep API. Multiple copies of 'The A. Forces' are cumulative. For example, if you control 3 Warrior-Type monsters and have 2 copies of 'The A. Forces' active, each Warrior-Type monster has its ATK increased by 1200 points. | Card Type: Continuous Spell | Level: | Monster Type: | Passcode: 00403847 | Rarity: Common | Set: Dark Beginnings 2
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Cannon Soldier
ATK/DEF: 1400/1300 | Attribute: Dark | Card Number: DB2-EN061 | Card Rules: Rulings powered by The Netrep API. [Re: Barrel Behind the Door] You can activate 'Barrel Behind the Door' against Ignition Effects like 'Cannon Soldier', 'Catapult Turtle', 'The Agent of Judgment - Saturn', and 'Chaos Emperor Dragon - Envoy of the End'. [Re: Doppelganger] If 'Cannon Soldier', etc. is Tributed as a cost to activate its own effect to inflict damage, 'Doppelganger's' effect will still activate. [Re: Enemy Controller] When the Ignition Effect of 'Cannon Soldier' or 'Chaos Emperor Dragon - Envoy of the End' is activated, and you chain 'Enemy Controller' to take control of the 'Cannon Soldier'/'Chaos Emperor Dragon - Envoy of the End', even if you take control of the monster, you cannot take control of the effect itself. So if your opponent activates 'Cannon Soldier' or 'Chaos Emperor Dragon - Envoy of the End''s effect, and you chain 'Enemy Controller', you still take the damage from 'Cannon Soldier'/'Chaos Emperor Dragon - Envoy of the End'. [Re: Mage Power] If you control 'Cannon Soldier' equipped with 'Mage Power', and you activate 'Limiter Removal', then the ATK of 'Cannon Soldier' is (1400 + 500 + 500) x 2 = 4800. [Re: Mask of Restrict] If 'Mask of Restrict' is chained to the effect of 'Cannon Soldier' you will still take damage because Tributing a monster is a cost of 'Cannon Soldier' and is performed when the effect of 'Cannon Soldier' is activated. If 'Mask of Restrict' is chained to your opponent's 'Share the Pain' you do not have to Tribute a monster, but your opponent still does because it is a cost. [Re: Metalmorph] When you monster that is equipped with 'Metalmorph' attacks your opponent's 'The Wicked Avatar', first you will apply the additional gained ATK based on the current ATK of 'The Wicked Avatar', and then if your equipped monster becomes the monster with the highest ATK on the field, the ATK of 'The Wicked Avatar' will be recalculated.o Example: Player A has 'Cannon Soldier' equipped with 'Metalmorph' (1400 + 300 = 1700 ATK). 'Cannon Soldier' is the monster with the highest ATK on the field, so 'The Wicked Avatar' has 1800 ATK (1700 + 100 = 1800 ATK). When 'Cannon Soldier' attacks 'The Wicked Avatar', the additional ATK is applied, giving 'Cannon Soldier' a total of 2600 ATK (1800/2 + 1700 = 2600). 'The Wicked Avatar's' ATK is then recalculated to 2700 (2600 + 100 = 2700) and damage is calculated. Player A's 'Cannon Soldier' is destroyed and Player A takes 100 points of Battle Damage. [Re: Mokey Mokey King] Missing the Timing: If 'Mokey Mokey King' leaves the field in the middle of a chain (for example, if destroyed by 'Ring of Destruction' chained to 'Pot of Greed', or Tributed for a Tribute Summon or for the effect of 'Cannon Soldier', etc., ), you miss the timing and you cannot Special Summon. Only when the last action of the chain is the removal of 'Mokey Mokey King' from the field, can you activate its effect. [Re: Peten the Dark Clown] If 'Peten the Dark Clown' is Tributed for 'Mystik Wok' or 'Cannon Soldier', the last thing that happened was that those effects resolved, so the effect of 'Peten' does not activate. [Re: Pinch Hopper] Missing the Timing: Because the effect of 'Pinch Hopper' effect is an optional 'when... you can' Trigger Effect, 'Pinch Hopper' being sent to the Graveyard has to be the very last thing that happened in order for you to activate its effect. So if you Tribute 'Pinch Hopper' for a Tribute Summon, you cannot activate the effect of 'Pinch Hopper' because the last thing to happen will be the Summoning of the Tribute monster. Also, if you Tribute 'Pinch Hopper' for 'Cannon Soldier', the very last thing that happened will be the 500 points of damage inflicted to your opponent, so the effect of 'Pinch Hopper' will not activate. [Re: Skill Drain] 'Skill Drain' does not stop you from activating Ignition Effects, but it does negate their effects as long as the Effect Monster remains on the field. If you Tribute 'Cannon Soldier' to itself while 'Skill Drain' is active, 'Cannon Soldier''s effect is not negated because 'Cannon Soldier' is in the Graveyard, but if you Tribute a different monster for 'Cannon Soldier''s effect, then the effect is negated and your opponent takes no damage. Likewise, if you activate 'Winged Minion''s effect while 'Skill Drain' is active, 'Winged Minion' is no longer on the field and its effect resolves. If you activate 'Exiled Force''s effect while 'Skill Drain' is active, 'Exiled Force' is no longer on the field and you can select and destroy 1 monster on the field. If you Tribute 'Paladin of White Dragon' to activate its effect while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Blue-Eyes White Dragon'. If you Tribute 'Great Dezard' while 'Skill Drain' is active, it is no longer on the field and you can Special Summon 'Fushioh Richie'. [Re: Soul Exchange] You can Tribute the targeted monster for any card that requires a Tribute, or for a Tribute Summon. So you could Tribute it for the effect of 'Cannon Soldier', a Ritual Summon, or for the cost of 'Monster Gate'. | Card Type: Effect Monster | Level: 4 | Monster Type: Machine | Passcode: 11384280 | Rarity: Super Rare | Set: Dark Beginnings 2
Condition: UNL NM $0.87 x 2
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Thunder Dragon
ATK/DEF: 1600/1500 | Attribute: Light | Card Number: DB2-EN058 | Card Rules: Rulings powered by The Netrep API. You can discard 'Thunder Dragon' to activate its effect even if it would not go to your Graveyard. For example, when 'Banisher of the Light' is face-up on the field. If you have your opponent's 'Thunder Dragon' in your hand because of 'Exchange', you can discard it to activate its effect and search your Deck for up to 2 'Thunder Dragons'. You cannot discard 'Thunder Dragon' to activate its effect if you do not have any 'Thunder Dragon' in your Deck. [Re: Banisher of the Light] 'Kuriboh' and 'Thunder Dragon' can be discarded from your hand and activated while 'Banisher of the Light' is on the field. [Re: Gravekeeper's Watcher] You cannot activate 'Gravekeeper's Watcher' when a card is discarded as a cost, such as 'Magic Jammer', 'Kuriboh', 'Tribute to the Doomed', 'Thunder Dragon', or 'Type Zero Magic Crusher'. [Re: Prohibition] If 'Thunder Dragon', 'Honest', or 'Kuriboh' is declared with 'Prohibition', it can be discarded with 'Card Destruction' but it cannot be discarded to activate its effect. | Card Type: Effect Monster | Level: 5 | Monster Type: Thunder | Passcode: 31786629 | Rarity: Common | Set: Dark Beginnings 2
Condition: UNL NM $0.78 x 3
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Trap Dustshoot
ATK/DEF: | Attribute: Trap | Card Number: DB2-EN246 | Card Rules: Rulings powered by The Netrep API. You can select your own card that was taken by your opponent with 'Exchange'. The card returns to the owner's deck (yours, in this case). | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 64697231 | Rarity: Common | Set: Dark Beginnings 2
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King Tiger Wanghu
ATK/DEF: 1700/1000 | Attribute: Earth | Card Number: DB2-EN207 | Card Rules: Rulings powered by The Netrep API. Monsters with ATK 1400 or less that are already on the field when 'King Tiger Wanghu' is Summoned are not destroyed. 'King Tiger Wanghu''s effect only applies to monsters Summoned while it is face-up on the field. When a monster is Flip Summoned or flipped face-up by a card effect, it is not destroyed by the effect of 'King Tiger Wanghu'. 'King Tiger Wanghu''s effect applies to both sides of the field. When 'King Tiger Wanghu' is Special Summoned by the effect of 'Cyber Jar', other monsters with ATK 1400 or less that are Special Summoned by the same 'Cyber Jar' are destroyed if they are Special Summoned in face-up Attack Position. If a monster's ATK when it is Summoned is less than 1400 due to the effect of other cards, such as a Field Spell Card that reduces its ATK, it is destroyed by 'King Tiger Wanghu''s effect (so apply all existing modifiers before determining if the monster is destroyed). If 'Command Knight' is Summoned, it increases its own ATK to 1600 before 'King Tiger Wanghu' can destroy it. If 'King Tiger Wanghu' is Normal Summoned or Special Summoned, and its own ATK is reduced below 1400 by a pre-existing effect, then it destroys itself when Summoned. (Example: 'King Tiger Wanghu' and 'Bladefly' are Special Summoned simultaneously by 'Cyber Jar'. 'King Tiger Wanghu''s ATK is 1300, and it is destroyed by its own effect (and 'Bladefly' is also destroyed by 'King Tiger Wanghu''s effect). Monsters that are Summoned face-down (like with 'The Shallow Grave') are not destroyed by King Tiger Wanghu. 'King Tiger Wanghu''s effect includes Monster Tokens with ATK 1400 or less. If 'King Tiger Wanghu' is on the field and 'Marauding Captain' is Summoned, 'Marauding Captain' can still activate its effect and Special Summon a monster even though 'Marauding Captain' is destroyed. If 'King Tiger Wanghu' is on the field along with Trigger Effect monsters such as 'Mysterious Puppeteer', 'Ryu-Kishin Clown', 'Sonic Bird', and 'Dragon Seeker', then they form a chain. If 'King Tiger Wanghu' is on the field, and 'Exiled Force' is Summoned, 'King Tiger Wanghu''s effect immediately activates. Since 'Exiled Force' cannot be chained, 'King Tiger Wanghu' will destroy 'Exiled Force' before the turn player can Tribute 'Exiled Force' using its effect. [Re: Command Knight] If 'King Tiger Wanghu' is on the field face-up, and 'Command Knight' is Summoned, the effect of 'Command Knight' is applied immediately because it is a Continuous Effect, so first change 'Command Knight''s ATK to 1600. After that, 'King Tiger Wanghu''s effect cannot activate because 'Command Knight''s ATK is not 1400 or lower. [Re: D.D. Scout Plane] 'D.D. Scout Plane''s effect can only activate once during the same End Phase, so if a combo of 'Banisher of the Light' and 'King Tiger Wanghu' is set up, 'D.D. Scout Plane' will only be Special Summoned once. [Re: Destiny Hero - Departed] 'Destiny Hero - Departed's' effect is not activated while 'King Tiger Wanghu' is face-up on the field because an infinite loop would result. If 'Destiny Hero - Departed's' ATK would become greater than 1400 when Special Summoned, because of another card's effect, it is Special Summoned. [Re: Ebon Magician Curran] If 'Ebon Magician Curran' is Special Summoned during the Standby Phase while 'King Tiger Wanghu' is on the field, both Trigger Effects activate immediately and form a chain. [Re: Grinder Golem] If you Special Summon 'Grinder Golem' while 'King Tiger Wanghu' is face-up on the field, its effect activates to destroy the 'Grinder Tokens' after 'Grinder Golem' is Special Summoned. [Re: Treeborn Frog] If 'King Tiger Wanghu' is on the field when 'Treeborn Frog' is Special Summoned, 'Treeborn Frog' will be destroyed, but can be Special Summoned again with its effect during the same Standby Phase. Doing so without purpose is considered stalling and is a violation of Tournament Policy. | Card Type: Effect Monster | Level: 4 | Monster Type: Beast | Passcode: 83986578 | Rarity: Common | Set: Dark Beginnings 2
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Book of Taiyou
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN231 | Card Rules: Rulings powered by The Netrep API. Flipping a monster into face-up Attack Position with 'Book of Taiyou' is NOT a Flip Summon. When a Flip Effect Monster is flipped face-up by the effect of 'Book of Taiyou', its Flip Effect is activated. You can Set a monster and use 'Book of Taiyou' on it that same turn its Flip Effect will activate. [Re: Armor Exe] If you Summon 'Armor Exe', flip it face-down with 'Book of Moon', and flip it face-up with 'Book of Taiyou', it CAN attack because its non-attack effect was reset and because flipping it face-up with 'Book of Taiyou' was NOT a Flip Summon. [Re: Big-Tusked Mammoth] Monsters flipped face-up with an effect like 'Book of Taiyou' are not affected by 'Big-Tusked Mammoth' and can attack that turn. [Re: Protector of the Sanctuary] If 'Protector of the Sanctuary' is on the field, then Flip Effects like 'Morphing Jar' will still activate because they must activate when the monster is flipped (whether it was Flip Summoned, flipped by an attack, or flipped by 'Book of Taiyou', etc.). [Re: Rivalry of Warlords] While 'Rivalry of Warlords' is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by 'Swords of Revealing Light', 'Book of Taiyou', etc., then it is destroyed as necessary. [Re: Spirit Reaper] 'Spirit Reaper' is only destroyed by its own effect if it is face-up on the field when the effect designating it as a target activates, AND after the effect designating it as a target resolves. If you Special Summon 'Spirit Reaper' with Monster Reborn, or flip it face-down with 'Book of Moon', or flip it face-up with 'Book of Taiyou', it is not destroyed. If a face-down 'Spirit Reaper' is targeted with 'Change of Heart', then Flip Summoned, it is not destroyed because it was face-down when 'Change of Heart' was activated. If 'Spirit Reaper' is targeted by the effect of 'Relinquished', 'Spirit Reaper' is an Equip Spell Card after the effect of 'Relinquished' resolves, so it is not destroyed. If 'Spirit Reaper' is removed from play with 'Dimensionhole' or 'Interdimensional Matter Transporter' or 'Different Dimension Gate', then it is removed from play so it is not destroyed. If 'Spirit Reaper' is shuffled into the Deck with 'Monster Recovery', it's not destroyed. If 'Spirit Reaper' is returned to the hand with 'Penguin Soldier', it's not destroyed. [Re: Ultimate Insect LV1] You cannot activate the effect of 'Ultimate Insect LV1' the same turn it is flipped face-up, including by 'Book of Taiyou', etc. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 38699854 | Rarity: Common | Set: Dark Beginnings 2
Condition: UNL NM $0.48 x 1
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De-Fusion
ATK/DEF: | Attribute: Spell | Card Number: DB2-EN029 | Card Rules: Rulings powered by The Netrep API. Special Summoning the Fusion Material Monsters is an option. So you may use 'De-Fusion' to return a Fusion Monster to its owner's Extra Deck even if you have only 1 or none of the appropriate Fusion Material Monsters in your Graveyard. If you have only 1 of the Fusion Material Monsters in your Graveyard you cannot Special Summon it. You may use 'De-Fusion' to Special Summon 'Goddess with the Third Eye' or 'King of the Swamps' if it was used as a Fusion Material Monster for the Fusion Monster selected with 'De-Fusion'. After you attack with a Fusion Monster, you may activate 'De-Fusion' in the End Step of the Battle Phase to Special Summon the appropriate Fusion Material Monsters and attack with them in the same Battle Phase. If you activate 'De-Fusion' and select a Fusion Monster that was Special Summoned by 'Magical Scientist' or 'Metamorphosis' you can return the Fusion Monster to the owner's Extra Deck, but cannot Special Summon any Fusion Material Monsters since none were used. [Re: Centrifugal Field] Unlike 'De-Fusion', the Fusion Material Monsters Special Summoned with 'Centrifugal Field' do not have to have been used to Fusion Summon the Fusion Monster. In fact, that Fusion Monster does not have to have been properly Fusion Summoned at all (it could have been Special Summoned with 'Magical Scientist' or 'Summoner of Illusions' instead). [Re: Chimeratech Overdragon] You can activate 'De-Fusion' and target 'Chimeratech Overdragon', but you can only Special Summon the Fusion Material Monsters if you have enough vacant Monster Card Zones for ALL of the Fusion Material Monsters you used. [Re: Diffusion Wave-Motion] If you Special Summon a monster during the Battle Phase after having activated 'Diffusion Wave-Motion' (such as with 'De-Fusion' or 'Call of the Haunted'), that monster cannot attack because 'Diffusion Wave-Motion''s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking. [Re: King Dragun] Your opponent cannot target a Dragon-Type Fusion Monster with 'De-Fusion' while 'King Dragun' or 'Lord of D.' is on the field because 'De-Fusion' targets. [Re: Proto-Cyber Dragon] If 'Proto-Cyber Dragon' is used in the Fusion Summon of 'Cyber Twin Dragon', and 'De-Fusion' is used on that 'Cyber Twin Dragon', you cannot Special Summon the 'Proto-Cyber Dragon' from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as 'Cyber Dragon' while in the Graveyard.) | Card Type: Quick-Play Spell | Level: | Monster Type: | Passcode: 95286165 | Rarity: Common | Set: Dark Beginnings 2
No conditions in stock. $0.48