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Yugioh » Duelist Pack 6 Jaden Yuki 3


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Elemental Hero Neos Alius
ATK/DEF: 1900/1300 | Attribute: Light | Card Number: DP06-EN005 | Card Rules: Rulings powered by The Netrep API. [Re: Hero Mask] If you select an 'Elemental Hero Neos Alius' that is being treated as a Normal Monster Card and change its name to 'Elemental Hero Necroshade' with 'Hero Mask', if you Normal Summon the 'Elemental Hero Neos Alius', so it becomes an Effect Monster, its name will be treated as 'Elemental Hero Neos'. | Card Type: Gemini Monster | Level: 4 | Monster Type: Warrior | Passcode: 69884162 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Dark Calling
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN019 | Card Rules: Rulings powered by The Netrep API. You can remove from play monsters both in your hand and your Graveyard, so you can remove from play only monsters in your Graveyard, only monsters in your hand, or monsters in your hand and your Graveyard. The Fusion Monster is treated as if it was Fusion Summoned with 'Dark Fusion', but the effect of 'Dark Fusion' that prevents the monster from being targeted by the opponent's card effects is not applied. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 12071500 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
Condition: UNL NM $1.58 x 1
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Neo-Spacian Grand Mole
ATK/DEF: 900/300 | Attribute: Earth | Card Number: DP06-EN002 | Card Rules: Rulings powered by The Netrep API. This is a Trigger Effect This effect activates in the Damage Step, before a face-down monster is flipped face-up. (Therefore, this effect will not activate if a face-down 'Neo-Spacian Grand Mole' is attacked. Also, if 'Neo-Spacian Grand Mole' attacks a face-down Flip Effect Monster, you can return both monsters to the owners' hands without activating the Flip Effect.) This effect does not target. [Re: Doomcaliber Knight] When multiple Effect Monster effects activate simultaneously, 'Doomcaliber Knight's' effect is chained after determining the order of the Effect Monster effects (see the Advanced Rulings FAQ 'Simultaneous Effects) and will negate the Effect Monster's effect that was placed last on the Chain.Example 1: Player A Tributes her 'Sangan' and 'Witch of the Black Forest' to Tribute Summon 'Dark Magician'. 'Sangan's' effect is Chain Link 1 and 'Witch of the Black Forest's' effect is Chain Link 2. The effect of Player B's 'Doomcaliber Knight' is chained, and it will negate 'Witch of the Black Forest's' effect.Example 2: Player A and Player B have 'Goldd, Wu-Lord of Dark World' in their hand and Player A controls 'Doomcaliber Knight'. Player A activates 'Card Destruction'. When both copies of 'Goldd, Wu-Lord of Dark World' are discarded, their effects start a Chain. Player A is the turn player, so his 'Goldd, Wu-Lord of Dark World' is Chain Link 1 and Player B's is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate Player B's 'Goldd, Wu-Lord of Dark World'.Example 3: Player A's 'Giant Rat' is destroyed in battle and sent to the Graveyard while she has 'Green Baboon, Defender of the Forest' in her hand and 'Doomcaliber Knight' is face-up on the field. Player A can activate 'Giant Rat' and/or 'Green Baboon, Defender of the Forest's' effect. If she activates both effects, she chooses the order the effects are placed onto the Chain, and 'Doomcaliber Knight' will negate the effect that is placed highest on the Chain. If 'Green Baboon, Defender of the Forest' is Chain Link 1 and 'Giant Rat' is Chain Link 2, 'Doomcaliber Knight' will negate 'Giant Rat'.Example 4: If 'Sangan' is Tributed to Tribute Summon 'Raiza the Storm Monarch' while 'Doomcaliber Knight' is face-up on the field, 'Sangan's' effect is Chain Link 1 and 'Raiza the Storm Monarch's' effect is Chain Link 2. 'Doomcaliber Knight's' effect is chained, negating 'Raiza the Storm Monarch's' effect and destroying it.Example 5: Player A's 'Sasuke Samurai #4' attacks Player B's 'Neo-Spacian Grand Mole' while 'Doomcaliber Knight' is face-up on the field. 'Sasuke Samurai #4's' effect is Chain Link 1 and 'Neo-Spacian Grand Mole' is Chain Link 2. 'Doomcaliber Knight's' effect is chained, and it will negate and destroy 'Neo-Spacian Grand Mole'. | Card Type: Effect Monster | Level: 3 | Monster Type: Rock | Passcode: 80344569 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Dark Fusion
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN018 | Card Rules: Rulings powered by The Netrep API. When you Special Summon a Fiend-Type Fusion Monster with 'Dark Fusion' and during the same turn control of the Fiend-Type Fusion Monster is shifted to your opponent (with 'Creature Swap', etc.), your opponent still cannot target that Fiend-Type Fusion Monster with the effects of Spell, Trap, or Monster Cards until the end of the turn, even though they now control the Fiend-Type Fusion Monster. If the Fiend-Type Fusion Monster Fusion Summoned by 'Dark Fusion' is sent to the Graveyard, the effect that prevents it from being targeted by the opponent's Spell, Trap, and Monster Card effects is no longer applied. If the Fiend-Type Fusion Monster Fusion Summoned by 'Dark Fusion' is flipped face-down, the effect that prevents it from being targeted by the opponent's Spell, Trap, and Monster Card effects is no longer applied. [Re: Dark Calling] The Fusion Monster is treated as if it was Fusion Summoned with 'Dark Fusion', but the effect of 'Dark Fusion' that prevents the monster from being targeted by the opponent's card effects is not applied. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 94820406 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
Condition: 1st NM $0.24 x 1
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Armor Breaker
ATK/DEF: 800/800 | Attribute: Earth | Card Number: DP06-EN009 | Card Rules: Rulings powered by The Netrep API. 'Armor Breaker's' effect starts a Chain when the equipped monster inflicts battle damage to the opponent's Life Points. It targets the card selected to be destroyed. | Card Type: Union Monster | Level: 3 | Monster Type: Warrior | Passcode: 87798440 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Convert Contact
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN016 | Card Rules: Rulings powered by The Netrep API. You cannot activate this card if there are no 'Neo-Spacian' monsters in your hand or Deck. If an effect chained to this card causes you to have no 'Neo-Spacian' cards in your hand or Deck, this card's effect ('Draw 2 cards.') does not resolve. You cannot activate this card if there are 2 or fewer cards in your Deck. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 82639107 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Elemental Hero Captain Gold
ATK/DEF: 2100/800 | Attribute: Light | Card Number: DP06-EN004 | Card Rules: Rulings powered by The Netrep API. If this monster is attacked while in face-down Defense Position, and 'Skyscraper' is not in play, this monster will be destroyed by its effect after Damage Calculation. This effect does not use the Chain. | Card Type: Effect Monster | Level: 4 | Monster Type: Warrior | Passcode: 80908502 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Dark Gaia
ATK/DEF: ?/0 | Attribute: Earth | Card Number: DP06-EN010 | Card Rules: Rulings powered by The Netrep API. If a face-down monster is used as a Fusion Material Monster, the original ATK of the face-down monster will be applied to determine the original ATK of 'Evil Hero Dark Gaia'. [Re: Future Fusion] You cannot select a Fusion Monster that can only be Special Summoned by the method written in its text, like 'Gladiator Beast Heraklinos', 'Elemental Hero Grand Neos', 'XYZ-Dragon Cannon', or 'Evil Hero Dark Gaia'. | Card Type: Fusion/Effect Monster | Level: 8 | Monster Type: Fiend | Passcode: 58332301 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Infernal Gainer
ATK/DEF: 1600/0 | Attribute: Earth | Card Number: DP06-EN007 | Card Rules: Rulings powered by The Netrep API. The Fiend-Type monster selected for 'Evil Hero Infernal Gainer's' effect can attack twice during the Battle Phase as long as it remains face-up on the field. During your second Standby Phase after activating 'Evil Hero Infernal Gainer's' effect, if you have no available Monster Zone spaces when 'Evil Hero Infernal Gainer's' effect tries to Special Summon it onto your side of the field, the 'Evil Hero Infernal Gainer' will be sent to the Graveyard. After being removed from play by its own effect, if 'Evil Hero Infernal Gainer' is removed from the Removed Zone (returned to the Graveyard, added to the Deck, etc.) its will not be Special Summoned during the second Standby Phase. Even if the 'Evil Hero Infernal Gainer' is returned to the Removed Zone, it will still not be Special Summoned. If, during your second Standby Phase after activating 'Evil Hero Infernal Gainer's' effect, your opponent negates the effect that Special Summons 'Evil Hero Infernal Gainer', it will not be Special Summoned during a later Standby Phase. | Card Type: Effect Monster | Level: 4 | Monster Type: Fiend | Passcode: 95943058 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Infernal Prodigy
ATK/DEF: 300/600 | Attribute: Dark | Card Number: DP06-EN008 | Card Rules: Rulings powered by The Netrep API. 'Evil Hero Infernal Prodigy's' effect to draw 1 card during the End Phase starts a Chain. If 'Evil Hero Infernal Prodigy' is removed from play when Tributed (by 'Macro Cosmos', etc.) or after it is Tributed (by 'Soul Release', etc.), its effect will still activate in the End Phase. If it is returned to the Graveyard with 'Burial from a Different Dimension', its effect will not activate during the End Phase. If 'Evil Hero Infernal Prodigy' is Special Summoned, or returned to the hand or Deck, after it is Tributed, its effect will not activate during the End Phase. If you Tribute 'Evil Hero Infernal Prodigy' to Set an 'Elemental Hero', 'Destiny Hero', or 'Evil Hero, its effect does not activate during the End Phase. If the Tribute Summon is negated (with 'Solemn Judgment', etc.), 'Evil Hero Infernal Prodigy's' effect does not activate during the End Phase. | Card Type: Effect Monster | Level: 2 | Monster Type: Fiend | Passcode: 50304345 | Rarity: Super Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Infernal Sniper
ATK/DEF: 2000/2500 | Attribute: Fire | Card Number: DP06-EN012 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Level: 6 | Monster Type: Fiend | Passcode: 50282757 | Rarity: Super Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Malicious Edge
ATK/DEF: 2600/1800 | Attribute: Earth | Card Number: DP06-EN006 | Card Rules: Rulings powered by The Netrep API. If your opponent controls only 1 monster and you activate 'Soul Exchange', selecting that 1 monster as the target, after resolving 'Soul Exchange' you can Tribute that 1 monster to Tribute Summon 'Evil Hero Malicious Edge' (You would not need to Tribute an additional monster). | Card Type: Effect Monster | Level: 7 | Monster Type: Fiend | Passcode: 58554959 | Rarity: Super Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Malicious Fiend
ATK/DEF: 3500/2100 | Attribute: Fire | Card Number: DP06-EN013 | Card Rules: Rulings powered by The Netrep API. Your opponent does not have to conduct their Battle Phase. If your opponent does not conduct their Battle Phase, 'Evil Hero Malicious Fiend's' effect is not applied. 'Evil Hero Malicious Fiend's' effect is applied at the start of your opponent's Battle Phase and remains activate for their entire Battle Phase. Monster Special Summoned during your opponent's Battle Phase will be affected. If a monster's Battle Position is changed to Defense Position at the end of the Battle Phase ('Goblin Attack Force', etc.), it will be shifted into Attack Position. If you have 2 or more 'Evil Hero Malicious Fiend' when your opponent attacks, you decide which 'Evil Hero Malicious Fiend' is attacked. Only monsters that are able to attack must attack 'Evil Hero Malicious Fiend'. If you have 'Swords of Revealing Light' and 'Evil Hero Malicious Fiend' on your side of the field, your opponent's monsters are unable to attack, so they cannot attack 'Evil Hero Malicious Fiend'. If you have 'Gravity Bind' and 'Evil Hero Malicious Fiend' on your side of the field, your opponent's monsters of Level 4 or higher are unable to attack, so they cannot attack 'Evil Hero Malicious Fiend'. If 'Level Limit - Area B' is face-up on the field, when your opponent starts their Battle Phase their Defense Position monsters are still shifted into Attack Position and must attack 'Evil Hero Malicious Fiend'. If 'Level Limit - Area B' is being negated and then during the Battle Phase its effect is reapplied, the opponent's Level 4 or higher monsters are shifted into Defense Position and are unable to attack. If your opponent's face-down Flip Effect Monsters are flipped simultaneously by 'Evil Hero Malicious Fiend's' effect, their effects start a Chain. (refer the advanced FAQ section 'simultaneous effects') | Card Type: Fusion/Effect Monster | Level: 8 | Monster Type: Fiend | Passcode: 86676862 | Rarity: Ultra Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Evil Hero Wild Cyclone
ATK/DEF: 1900/2300 | Attribute: Earth | Card Number: DP06-EN011 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Level: 8 | Monster Type: Fiend | Passcode: 13293158 | Rarity: Ultra Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Hero Counterattack
ATK/DEF: | Attribute: Trap | Card Number: DP06-EN023 | Card Rules: Rulings powered by The Netrep API. You must reveal the card randomly selected by your opponent (even if it is not an 'Elemental Hero' monster). This card is activated at the end of the Damage Step, when monsters are sent to the Graveyard. You can activate this card even if you have no 'Elemental Hero' monsters in your hand. You can activate this card if you your opponent controls no monsters, but if the card they select is an 'Elemental Hero' monster you cannot Special Summon it because you can't destroy 1 of their monsters. You cannot activate this card if you cannot Special Summon a monster due to the effect of 'Scapegoat', etc. If your opponent selects 'Elemental Hero Neo Bubbleman', etc. that cannot be Special Summoned, you can still destroy 1 monster they control, but the selected 'Elemental Hero' monster is destroyed. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 19024706 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Hero Medal
ATK/DEF: | Attribute: Trap | Card Number: DP06-EN021 | Card Rules: Rulings powered by The Netrep API. This card activates in the Graveyard. Shuffling this card into the Deck is part of the effect, not a cost. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 10489311 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Hero's Rule 2
ATK/DEF: | Attribute: Trap | Card Number: DP06-EN025 | Card Rules: An error has occurred with the NetRep API (Client: looks like we got no XML document). We apologize for the inconvenience. | Card Type: Counter Trap | Level: | Monster Type: | Passcode: 85854214 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Mirror Gate
ATK/DEF: | Attribute: Trap | Card Number: DP06-EN022 | Card Rules: Rulings powered by The Netrep API. This card does not target. If your 'Elemental Hero' monster is in Defense Position, calculate damage as normal, using its DEF. If you activate 'Mirror Gate', Damage Calculation is resolved as part of the resolution of 'Mirror Gate's' effect. You cannot activate cards or effects that could usually be activated during the Damage Step. If the attacking monster or the attack target is removed from the field by an effect chained to 'Mirror Gate', 'Mirror Gate' resolves without effect. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 43452193 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Neo-Spacian Air Hummingbird
ATK/DEF: 800/600 | Attribute: Wind | Card Number: DP06-EN001 | Card Rules: Rulings powered by The Netrep API. This is an Ignition Effect. | Card Type: Effect Monster | Level: 3 | Monster Type: Winged Beast | Passcode: 54959865 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Neo-Spacian Glow Moss
ATK/DEF: 300/900 | Attribute: Light | Card Number: DP06-EN003 | Card Rules: Rulings powered by The Netrep API. This effect activates when the attack is declared. It is a Trigger Effect and can be chained to. The act of drawing and revealing a card is resolved when the Trigger Effect resolves. If a face-down 'Neo-Spacian Glow Moss' is attacked, its effect does not activate. The Spell Card effect ('...You can change this attack to a direct attack instead') only works when 'Neo-Spacian Glow Moss' is attacking. Not when it is attacked. If a Spell Card is drawn and revealed, and you choose to convert the attack to a direct attack, it causes a replay. If 'Neo-Spacian Glow Moss' attacks directly with its effect and 'Skill Drain' is activated in response, 'Neo-Spacian Glow Moss' can no longer attack directly and (another) replay will occur. If 'Neo-Spacian Glow Moss' is attacking, and a Trap Card is drawn and revealed for its effect, it changes to Defense Position and is no longer considered an attacking monster, so damage calculation is not performed. If a monster attacks a face-down 'Ancient Lamp', and 'Ancient Lamp' re-directs the attack to 'Neo-Spacian Glow Moss', the effect of 'Neo-Spacian Glow Moss' will not activate, because the effect of 'Ancient Lamp' causes it to miss the timing. This effect does not target. | Card Type: Effect Monster | Level: 3 | Monster Type: Plant | Passcode: 17732278 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Over Limit
ATK/DEF: | Attribute: Trap | Card Number: DP06-EN024 | Card Rules: Rulings powered by The Netrep API. 'Over Limit' cannot be activated if there are no Normal Monsters with 1000 or less ATK in the Graveyard that were destroyed in battle during the turn. If a Normal Monster with 1000 or less ATK that was destroyed in battle is removed from the Graveyard and later in the same turn it is returned to the Graveyard by other means (Tributed, etc.), it cannot be Special Summoned with 'Over Limit'. | Card Type: Normal Trap | Level: | Monster Type: | Passcode: 23282832 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Reverse of Neos
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN015 | Card Rules: No rulings available for this card. | Card Type: Quick-Play Spell | Level: | Monster Type: | Passcode: 18302224 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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Revoke Fusion
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN020 | Card Rules: Rulings powered by The Netrep API. Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'. Fusion Monsters that do not specify any Fusion Material Monsters by name ('Five-Headed Dragon', etc.) cannot be selected with 'Revoke Fusion'. You cannot select a Fusion Monster that does not list any Fusion Material Monsters you can Special Summon. Example: You cannot select 'Dragon Master Knight' because you cannot Special Summon 'Black Luster Soldier' or 'Blue-Eyes Ultimate Dragon' from your hand. You cannot activate 'Revoke Fusion' if there are no monsters in your hand that you can Special Summon | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 49469105 | Rarity: Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Skyscraper 2 - Hero City
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN014 | Card Rules: Rulings powered by The Netrep API. You can Special Summon an 'Elemental Hero' monster that was destroyed by battle on a previous turn. Activating this card's effect starts a Chain. This effect targets the monster to be Special Summoned. If an 'Elemental Hero' monster is destroyed by battle and removed from play, then returned to your Graveyard by the effect of 'Burial from the Different Dimension', etc., you cannot Special Summon it with 'Skyscraper 2 - Hero City'. Only the controller of 'Skyscraper 2 - Hero City' can activate its effect. | Card Type: Field Spell | Level: | Monster Type: | Passcode: 47596607 | Rarity: Super Rare | Set: Duelist Pack 6: Jaden Yuki 3
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Swing of Memories
ATK/DEF: | Attribute: Spell | Card Number: DP06-EN017 | Card Rules: Rulings powered by The Netrep API. If the Normal Monster Special Summoned by 'Swing of Memories' is flipped face-down, it will not be destroyed during the End Phase. Even if the Normal Monster is flipped face-up during the same turn, it will not be destroyed during the End Phase. If the Normal Monster Special Summoned by 'Swing of Memories' is removed from play with 'Interdimensional Matter Transporter', it will not be destroyed during the End Phase even after it is returned to the field. | Card Type: Normal Spell | Level: | Monster Type: | Passcode: 96765646 | Rarity: Common | Set: Duelist Pack 6: Jaden Yuki 3
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